Sushi Go!
7.0
15-15 min
Pass the sushi around, but keep the best for yourself. Save room for dessert!
How many players?
7.0
15-15 min
Choose how to start
Play and Learn
Step-by-step guide
Ask Game Guru
Get rule clarifications
Sushi Go! rules — frequently asked questions
- How does wasabi work?
- Wasabi triples the next nigiri you personally play after it — place the nigiri on the wasabi to mark it. Only one nigiri per wasabi, only if played later, and an unused wasabi at round end scores nothing.
- Can I save wasabi for a squid instead of using it on an egg?
- Not by choice of placement — the next nigiri you play automatically lands on your empty wasabi. The way to save it for a squid is timing: simply don't play a nigiri until the one you want comes along. That's the wasabi gamble.
- Exactly how do Chopsticks work?
- With Chopsticks already in your spread, on a later turn you may take two cards from the hand you're holding: play both face-down as your pick, and return the Chopsticks card into that hand before passing it. You can't use Chopsticks the same turn you play them.
- How do maki ties split?
- Tied for most: split 6 points evenly, rounded down (two players tied = 3 each), and nobody scores second place. Tied for second: split the 3 points, rounded down.
- Do puddings do anything in a 2-player game?
- The +6 for most puddings still applies, but the −6 penalty for fewest is skipped with two players. Otherwise someone would always be punished by default.
- Do incomplete tempura or sashimi sets score partial points?
- No — a lone tempura and one or two sashimi score exactly zero. That's what makes chasing sashimi risky: opponents can starve you of the third piece.
- Do cards carry over between rounds?
- Only Pudding. Everything else is discarded after round scoring, and new hands are dealt. Puddings accumulate all game and only score at the very end.
- What happens with the last card of a hand?
- You simply play it — with one card left there's nothing to pass. (If you have Chopsticks in play, you can't use them on a one-card hand.)
- Is the deck reshuffled between rounds?
- No — deal each round from the undealt remainder of the deck. Across three rounds you'll use most of the 108 cards; puddings not yet dealt can matter, which is part of the dessert gamble.
- Can I look at what I've already played? At what others played?
- Yes and yes — all drafted cards sit face-up in front of each player. Tracking opponents' tempura, sashimi, and maki counts is the difference between good and great Sushi Go! play.